On the need for game criticism

Greg Costikyan has been saying this for a decade or more, but this is well-written at least:

The truth is that, for the most part, we don't have anything like game criticism, and we need it — to inform gamers, to hold developers to task, and to inform our broader cultural understanding of games and their importance and impact on our culture.

We need our own Pauline Kaels and John Simons — and we need to ensure that when they appear, no one insists that they attach a damn numerical score to their writing, because that is wholly irrelevant to the undertaking of writing seriously about games.

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